Thunder Plains

A largely unexplored desert to the North of the City of the Druids, with constant thunder and lightning.

Druid research has shown that most of the lightning is generated by the potential energy of individuals crossing the desert, but the precise reason is still unknown. Zeanans claim that the lightning is some form of magic.

Our adventurers were able to cross the plains unharmed with the Key of Zeana, stolen from Queen Azura at Caslte Lo'balls. During their crossing, the temple of Zeana made itself visible to them.

The thunder plains are notable for taking the life of Arradir, who was thrown outside the temple by Melkin with no such protective spell. He was struck by lightning twice and died of his internal injuries.